Set up Unreal Engine project for Hololight Stream for Unreal Engine
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Set up Unreal Engine project
Unreal Engine supports XR head-mounted displays like Meta Quest devices and Microsoft HoloLens 2. This means any Level will work with these and other similar devices when using this mode.
In addition to just using the camera, we recommend using a custom Pawn. You can then add a camera, controllers, and other necessary components to the Pawn. There is also a Pawn in the VR Template called "VR Pawn".
| Rendering in VR affects the camera, but you can implement your own logic, too. However, if your logic affecting the camera interferes with VR rendering, you will see unexpected behavior. This includes elements like camera animations and screen-based UI. |
Once you set everything up, Select Advance Play Settings > VR Preview to set the Play mode to VR Preview.