Configure Unreal Engine project for XR in Hololight Stream for Unreal Engine
Configure Unreal Engine project for XR
Unreal Engine supports XR head-mounted displays like Meta Quest devices and Microsoft HoloLens 2. This means any Level will work with these and other similar devices when using this mode.
| In addition to what running the application using VR does to the camera, you can implement your own logic too. However, if your logic affecting the camera interferes with VR, you will see unexpected behavior. This includes elements like camera animations and screen-based UI. |
In addition to just using the camera, you can also create a special kind of Pawn called a VRPawn. You can then add a camera, controllers, and other necessary components to the VRPawn.
Once you set everything up, Select Advance Play Settings > VR Preview to set the Play mode to VR Preview.