Hololight Stream for Unreal Engine component - Audio
Contents
Audio
To stream server audio to client device, you can use the provided Audio Blueprint functions:
| Blueprint | Description |
|---|---|
bool IsAudioEnabled() |
Returns true if the audio is streamed through Hololight Stream. |
bool ToggleAudio(bool bEnable) |
Enables or disables the audio streaming according to the input "bEnable". Returns true if the operation is successful. |