Hololight Stream for Unreal Engine component - Audio

Contents

Audio

To stream server audio to client device, you can use the provided Audio Blueprint functions:

Hololight Stream audio Blueprint functions
Blueprint Description
bool IsAudioEnabled()

Returns true if the audio is streamed through Hololight Stream.

bool ToggleAudio(bool bEnable)

Enables or disables the audio streaming according to the input "bEnable". Returns true if the operation is successful.