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Hololight Stream

    • Getting started
      • How does Hololight Stream work?
      • Download and install Hololight Stream Client
      • Hololight Stream Client for Spectacles
      • Frequently asked questions
    • Hololight Stream Client
      • Hololight Stream Client devices
      • Hololight Stream Client settings
      • Hololight Stream Client alignment
    • Hololight Stream Runtime
      • Install
      • Repair
      • Remove
      • Set up an offline license server
      • Manage license
        • Activate license
        • Replace license file
        • Remove license file
        • Using different license types
      • Device settings
      • Render settings
      • Streaming settings
      • ICE servers
      • Connect to application
      • Third-party engine support
        • Adobe Substance 3D Modeler
        • Autodesk VRED
          • Optimize Autodesk VRED
          • Autodesk VRED collaboration session
        • Blender
        • FreeCAD
        • Godot
        • KeyShot Studio
        • NVIDIA Omniverse
        • ParaView
        • Twinmotion
        • UNIGINE
      • View system infromation
      • Export diagnostics
    • Hololight Stream SDK for Unreal Engine
      • Recommendations
      • Settings
      • Setup
        • Install Unreal Engine
        • Install Hololight Stream
        • Set up Unreal project
        • Configure Unreal project
        • Configure VR Template
        • Configure Hololight Stream VR Template
        • Enable passthrough
        • Additional setup
        • Activate
      • Components
        • Audio
        • Connection
        • Input
        • Input mapping contexts
        • Microphone
        • Passthrough
        • Pose prediction
      • Package project
    • Hololight Stream SDK for Unity
      • Settings
      • Connection details
      • DirectX
      • Example project
      • Setup
        • Set up Hololight Stream for Unity
        • Set up Hololight Stream examples
        • Set up XR Interaction Toolkit for Hololight Stream for Unity
        • Set up Microsoft Mixed Reality Toolkit
          • Set up Microsoft Mixed Reality Toolkit 2
          • Set up Microsoft Mixed Reality Toolkit 3
        • Set up AR Foundation
      • Components
        • Audio
        • Camera
        • Haptics
        • Microphone
      • Extensions
        • Gaze
        • Image tracking
        • Meshing
        • Object stabilization
        • QR codes
        • Raycasts
        • Scene understanding
        • Spatial anchors
        • Speech recognition
        • Touch
        • Video passthrough
      • Advanced
        • Custom extensions
        • Signaling
    • Technical information
      • System recommendations
      • Software requirements
      • Network recommendations
      • Security information
    • Troubleshooting
      • Issues using Autodesk VRED
      • Issues connecting with Hololight Stream Client
      • Issues with on-premises license server
      • Issues with trial license
      • Issues with connecting to machine instance using 5090 GPU
      • Optimize Hololight Stream
    • Release notes
      • Release notes 2024.0.0.0
      • Release notes 2025.0.0.0
      • Release notes 2025.0.3.0
      • Release notes 2025.0.3.0 hotfix
      • Release notes 2026.0.0.0 beta
      • Release notes 2026.0.0.0
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Hololight Stream Client

Contents
  • Objectives
  • Hololight Stream Client

Objectives

  • Understand what Hololight Stream Client is and how it makes using Hololight Stream-developed applications possible.

Hololight Stream Client

Hololight Stream Client runs on an array of supported devices, allowing them to connect to applications using Hololight Stream.

Frequently asked questions Hololight Stream Client devices

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