Configure Hololight Stream Runtime XR device settings
Configure device settings
Hololight Stream Runtime supports many devices, and these devices, while they share features, also have specifications that make them different from one another. Using the Hololight Stream Runtime utility allows you to change settings to better fit a streaming session with the connected device.
Devices supporting passthrough can switch between showing a virtual environment and overlaying digital objects over the real-world environment.
There are also options to select the appropriate resolution to stream based on the device you plan to connect with.
Toggle passthrough
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Open Hololight Stream Runtime utility.
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Select Home if not already selected. Then under XR device settings find Passthrough. Use the toggle switch to enable and disable passthrough.
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When using an application you built with Unreal Engine, passthrough only works when the application itself is correctly configured. For more information, check out Configure Unreal Engine applications to support passthrough with Hololight Stream. |